Witchbound Development (Second Life)

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(Different skins. Same scripts)
(polish)
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* Low Tech Techno Cuffs: Replace LED with keyhole and key
* Low Tech Techno Cuffs: Replace LED with keyhole and key
* Standalone script package
* Standalone script package
-
* Swimsuit/Tights/Superheroi Tights used as bondage device.
 
== Products without Lock and Key ==
== Products without Lock and Key ==
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* Thorns
* Thorns
* Barbed wire
* Barbed wire
 +
* Swimsuit/Tights/Superheroine used as bondage device.
== Wish List ==
== Wish List ==
* Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
* Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
* Combined Release Button: Releases all limits and restraints. Possibly as a toggle, reestablishing the last set of functions and restraints when pressed again. It can be quite a number of buttons to push when finishing up late at night, and its embarrassing to forget even one. (Good point. How many buttons in the worst case scenario? /Gz)
* Combined Release Button: Releases all limits and restraints. Possibly as a toggle, reestablishing the last set of functions and restraints when pressed again. It can be quite a number of buttons to push when finishing up late at night, and its embarrassing to forget even one. (Good point. How many buttons in the worst case scenario? /Gz)

Revision as of 23:47, 4 February 2009

Second Life
Bondage Witch Project logo


Ideas for the Magic Lock project.

Contents

To Do

  • Documentation:
    • Describe how to multiclick Sit Pose to get the furniture animation.
    • Expand button descriptions on the Magic Lock Wiki Page
    • Little "roundhead/superdeformed/chibi" hand-drawn comic strip explaining the difference between the pose settings in the yoke/cuffs.
      • Quick temporary alternative to comic strip: Snapshots
  • Male version. What would be different?
    • U-shape would replace Elbows
    • Larger size cuffs

Level 2 Features

  1. Implement the relevant new RLV features
  2. Forced Sit
  3. Forced Unsit
  4. Forced TP
  5. Allow TP by operators only
  6. TP with leash holder
  7. Deny wear attachments (recurring force detach)
  8. Deny wear on specific body parts, by recurring forced detach.
  9. Immobilize. See Future Features below for alternatives.
  10. Struggle animations and/or emotes. User activated
    1. Each try takes (for example) 2 min.
    2. Interruptible by collision or menu
    3. Assistable. Needs extra animation. Lockpicks would provide improved assist.
    4. Makes random percentage progress towards getting free
    5. Clicking 'Bind' button will reset this
  11. Lockpicks
    1. Percentage chance of success. Wait before next try.
  12. Help Button. Gives help notecard.
  13. Sparkles
    1. Low intensity sparkles
    2. Cycling colors (Available as an extra color option)
  14. Cosmetic particle chains.
    1. Sound fx, chainrattle
    2. Belt front to back
  15. Lock/Unlock/Bind triggered by position, region, spoken keyword or other conditions
  16. Different key runes for different sets
  17. Quick reset leash to 3m
  18. Timelock
  19. Restrictions connected to set parts. e.g. No Fly, No TP with legs bound.
  20. Immobilize by hi-jacking control keys
    1. Suspension from object or from hovering magic rune. Needs z-axis adjustment.
    2. Expanding pole or tripod from collar
    3. Suspend from anything

Interface

  • Disable "Sit Pose" and "Cuffs Pose" when not bound.
  • Less spamming of menu commands on attach. "/43 sfhelp" and/or "/43 sfmenu" should suffice.
  • 'Help' button
  • Text spam should indicate whose lock is talking.
  • Hovering text on Keys. Can be turned on and off. Maybe by chat command.
  • BWP Store LM or Notecard option on click

Poses

Arms

  • Behind head
  • U-shape
  • To Belt: Front, sides and back.
  • To Neck in front

Legs

  • Hobbled (Short steps animation, no run)
  • Tight (Jump animation)
  • Hogtied (Crawl or roll animation)
  • Frogtied

Suspension

  • One suspension point, Could be any object or rezzed rune or hook
    • Wrists above head
    • Wrists and legs
    • Ankles
  • Two or more suspension points. Can this be made to work with any objects? Rezzed runes or bar should work.

Future Feature Candidates

  • Immobilize by sitting
    • Rezzable Pillory stand attaches to Yoke
  • Non-RLV Restrictions. Always enforced
    • No detach bound and green (default ON)
    • No change pose by keyless operator when Locked (default ON)
    • No change pose wearer when Bound or Locked (default ON)
    • No sit pose (default OFF)
    • No color change (default OFF)
    • No sparkle change (default OFF)
    • No Find Key (default OFF)
    • No Self Leash when Bound or Locked (default OFF)
    • No Self Strip when Bound or Locked (default OFF)
    • No Safeword (default ON)
  • Operators list available to keyholder
  • Resizer
  • Optionally Hide unused parts. Typically used with gag.
  • Skin change menu. This would include the 'Stealth Mode' below.
    • 'Stealth Mode' could be a special Color option.
  • Key as Leash holder, maybe not a good idea
  • 'Grab' feature immobilizes wearer
    • Kicks in when accessing the menus, lasts session.
    • Button + Automatically with e.g. 'Unleash' and 'Free'
    • Alternately breaks on non-proximity.
  • 'Steal Key' use buy http://wiki.secondlife.com/wiki/LlSetClickAction
  • Yank animation in leash handle.
  • 'Detach set' button
  • Safeword/Quick Release All
  • Quick 'Release All' with current restrictions and poses saved togethr with releaser ID. This AV gets a 'Quickbind' button which restores all saved restrictions at once. (See 'Combined Release Button' request below)

Internal features

  • Collapsible Yoke parts
  • Key gets code on rez.
  • Save key identity away from cuffs to make it persistent through reset.
  • When opening Leash... menu, rez one of each number from Targets... with 1% visibility, in order to pre-load these textures.

Variants

All these have the Sit Enable system.

  • Basic: Animations only. No locking.
    • Sets without HUD
  • Intermediate: Click locking but no Key Lock.
    • Suitable for ropes, tape etc.
  • Capture Cuffs. Dispensing unlimited numbers of one-use items.
    • Combine with key ring
    • HUD, belt or magic rod

Other restraint products

  • Clothes destroying piercings, specific body parts, recurring forced detach.
  • Leash standalone script. Put leash in any attachment.
    • Sell this with Copy permission, unlike Xcite's generic leash script.

Different skins. Same scripts

  • Rusted metal (Wastelands)
  • Clunky steampunk
  • Pure Magic Force Runes
  • Low Tech Techno Cuffs: Replace LED with keyhole and key
  • Standalone script package

Products without Lock and Key

Variants not available as RR products:

  • Scarves
  • Tape
  • Cable Ties
  • Wire
  • Superglue
  • Thorns
  • Barbed wire
  • Swimsuit/Tights/Superheroine used as bondage device.

Wish List

  • Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
  • Combined Release Button: Releases all limits and restraints. Possibly as a toggle, reestablishing the last set of functions and restraints when pressed again. It can be quite a number of buttons to push when finishing up late at night, and its embarrassing to forget even one. (Good point. How many buttons in the worst case scenario? /Gz)
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