Talk:Witchbound Menus
From Grigbertz
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Current revision (11:11, 30 July 2010) (view source) (reset note) |
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* Decide on URL and arrange redirect | * Decide on URL and arrange redirect | ||
* Write descriptions for all menus and buttons below | * Write descriptions for all menus and buttons below | ||
+ | * Note that you can now reset the cuffs normally | ||
== Original Notecard text == | == Original Notecard text == |
Current revision
|
To do
- Gag menu buttons
- Document and explain each menu's infotexts.
- Use screenshots?
- Write general introduction
- Consider splitting into several pages
- Link to and update existing Witchbound pages
- Decide on URL and arrange redirect
- Write descriptions for all menus and buttons below
- Note that you can now reset the cuffs normally
Original Notecard text
I use this text to cut and paste from, so it shrinks as I work - --Cidri Katz 11:18, 30 July 2010 (CEST)
OPTIONS - SAFWEWORD, when enabled, lets you turn the relay off even when it is locked, removing all restrictions. GROUP mode allows anyone (including objects) on your active group to bypass the question in ASK mode.
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BONDAGE WITCH PROJECT - WITCHBOUND MAGIC CUFFS
Content:
*) Introduction *) Contents *) Menu Icons *) Cuffs Menu
--- INTRODUCTION ---
The Witchbound Magic Cuffs is a part of a series of bondage accessories, all controlled by the Witchbound HUD, described in its own separate notecard. IF YOU HAVE SEVERAL WITCHBOUND ITEMS, YOU SHOULD ONLY WEAR A SINGLE WITCHBOUND HUD; this HUD will automatically control whatever accessories you are using. You MUST WEAR THE WITCHBOUND HUD to LOCK your Magic Cuffs.
--- CONTENTS ---
This package should contain the following:
*) Witchbound Hud - The same HUD works for all Witchbound kits, wear only one *) 7 piece Magic Cuffs (2 ankles, 2 wrists, 2 elbows, 1 collar) *) Diverse scripts, notecards, and landmarks
The collar is now scripted so that it remembers its position on both cest and spine; the old extra collar is no longer needed.
--- MENU ICONS ---
These symbols make menus easier to use:
▼ ▲ ► ◄ - Navigation ▼ goes to a submenu. ▲ goes up to a previous menu
► ◄ some menus are so long that they have several sections, the directional arrows are used to go from one section to another.
□ ■ - Checkboxes
These buttons turn things on and off. Clicking the button toggles the option. An empty checkbox is an option that is currently not active. A full checkbox is an option that is active.
● ○ - Radio Buttons A series of choices, where only one can be active. For example, your cuffs can be one of a long list of colors. The selected choice is a full ring; the others empty rings. Clicking on the button of an empty ring selects that choice.
--- CUFFS MENU ---
□ ARMS and □ LEGS binds you; if you bind the legs the arms are automatically bound too.
□ SUSPEND
□ SIT uses RLV to force you to sit on a nearby object and will not work if you are not using a RLV client.
□ SECURE makes the cuffs unattachable, so you do not take them off by mistake.
▼ ARM POSES and ▼ LEG POSES opens menus where you select poses; you can combine different arm and leg poses as you wish.
▼ SUSPEND opens a menu that controls suspension.
DOFF CUFFS takes off the cuffs (but not the HUD)
▼ OPTIONS controls the appearance of the cuffs
► LOCK opens the LOCK menu, but only if you are wearing the Witchbound HUD. If not, you cannot be locked and this option does not show.
THANK YOU ---
We hope you enjoy your purchase. Signed, Scarlett Flores
BONDAGE WITCH PROJECT - WITCHBOUND MAGIC YOKE
Content:
*) Introduction *) Contents *) Menu Icons *) Yoke Menu *) Thank You
--- INTRODUCTION ---
The Witchbound Magic Yoke is a part of a series of bondage accessories, all controlled by the Witchbound HUD, described in its own separate notecard. IF YOU HAVE SEVERAL WITCHBOUND ITEMS, YOU SHOULD ONLY WEAR A SINGLE WITCHBOUND HUD; this HUD will automatically control whatever accessories you are using. You MUST WEAR THE WITCHBOUND HUD to LOCK your Magic Yoke.
The Witchbound Magic Yoke has its code in the collar; you need only wear the collar and HUD for it to work. This makes it a good choice to wear as jewellry.
--- CONTENTS ---
This package should contain the following:
*) Witchbound Hud - The same HUD works for all Witchbound kits, wear only one *) 5 piece Magic Cuffs (2 ankles, 2 wrists, 1 collar) *) Extra collar worn on the chest (do not wear both collars at once) *) Diverse scripts, notecards, and landmarks
--- MENU ICONS ---
These symbols make menus easier to use:
▼ ▲ ► ◄ - Navigation ▼ goes to a submenu. ▲ goes up to a previous menu
► ◄ some menus are so long that they have several sections, the directional arrows are used to go from one section to another.
□ ■ - Checkboxes
These buttons turn things on and off. Clicking the button toggles the option. An empty checkbox is an option that is currently not active. A full checkbox is an option that is active.
● ○ - Radio Buttons A series of choices, where only one can be active. For example, your cuffs can be one of a long list of colors. The selected choice is a full ring; the others empty rings. Clicking on the button of an empty ring selects that choice.
--- YOKE MENU ---
□ ARMS and □ LEGS binds you; if you bind the legs the arms are automatically bound too.
□ SUSPEND
□ SIT uses RLV to force you to sit on a nearby object and will not work if you are not using a RLV client.
□ SECURE makes the cuffs unattachable, so you do not take them off by mistake.
▼ ARM POSES and ▼ LEG POSES opens menus where you select poses; you can combine different arm and leg poses as you wish.
▼ SUSPEND opens a menu that controls suspension.
DOFF YOKE takes off the yoke (but not the HUD)
▼ OPTIONS controls the appearance of the cuffs
► LOCK opens the LOCK menu, but only if you are wearing the Witchbound HUD. If not, you cannot be locked and this option does not show.
THANK YOU ---
We hope you enjoy your purchase. Signed, Scarlett Flores