Witchbound Development (Second Life)

From Grigbertz

(Difference between revisions)
Jump to: navigation, search
(0.11.1)
(Realease candidate 4)
Line 3: Line 3:
Version history and ideas for the Magic Yoke project.
Version history and ideas for the Magic Yoke project.
-
== Current Version 0.11.1 ==
+
== Current Version 1.0 rc4 ==
-
* Dance sparkle effect. Activated in Options... -> Sparkle...
+
Yoke and Cuffs
== Current Issues ==
== Current Issues ==
-
* RLV options not disabled when not running RLV
+
Cuffs check for Leash item availability not working right.
-
* Check permissions of chat Commands
+
-
* Hide Strip chat command when not running RLV
+
-
* Remove unnessecary RLV spam from wrist and ankle cuffs
+
-
* Default pose should be 'Yoke'.
+
-
* Upload Low resolution numbers.
+
-
* Get 'Targets...' to find both scripted and passive.
+
-
* There should be a yellow poof for cufflocking
+
-
* Code needs to be cleaned up
+
== Future Features ==
== Future Features ==
 +
* Localized Demo versions
 +
* Force Sit
 +
* Force Unsit
* Timelock in-game.
* Timelock in-game.
** Visible
** Visible
Line 23: Line 18:
* Timelock RL
* Timelock RL
* More poses
* More poses
 +
** Leg restraints with hobbled walk or crawl
* Combining two poses: Arms + Legs
* Combining two poses: Arms + Legs
-
* suspension from object or from hovering magic rune
+
* Suspension from object or from hovering magic rune
== Variants ==
== Variants ==
Line 31: Line 27:
* Level 2: Click locking but no Key Lock.
* Level 2: Click locking but no Key Lock.
** Suitable for ropes, tape etc.
** Suitable for ropes, tape etc.
 +
 +
== Other restraint products ==
 +
* Standalone script package
 +
* Techno Cuffs.
 +
** No magic effects
 +
** Key is remote control with blinking LED.
 +
== Wish List ==
== Wish List ==
* Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
* Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
-
* Trailing sparkle F/X on for cuffs - for dancing.... (wished by Tuft) -- implemented in v0.11
 

Revision as of 13:52, 1 August 2008

Second Life
Bondage Witch Project logo


Version history and ideas for the Magic Yoke project.

Contents

Current Version 1.0 rc4

Yoke and Cuffs

Current Issues

Cuffs check for Leash item availability not working right.

Future Features

  • Localized Demo versions
  • Force Sit
  • Force Unsit
  • Timelock in-game.
    • Visible
    • Random and hidden
  • Timelock RL
  • More poses
    • Leg restraints with hobbled walk or crawl
  • Combining two poses: Arms + Legs
  • Suspension from object or from hovering magic rune

Variants

All these have the Sit Enable system.

  • Basic: Animations only. No locking.
  • Level 2: Click locking but no Key Lock.
    • Suitable for ropes, tape etc.

Other restraint products

  • Standalone script package
  • Techno Cuffs.
    • No magic effects
    • Key is remote control with blinking LED.


Wish List

  • Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
Personal tools