Witchbound Development (Second Life)

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Second Life
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Version history and ideas for the Magic Yoke project.

Contents

Current Version

  • Yoke 1.0 rc4
  • Cuffs 1.0 rc7

(not sure. check this)

To Do

  • Documentation:
    • Expand button descriptions on the Magic Lock Wiki Page
    • Little "roundhead/superdeformed/chibi" hand-drawn comic strip explaining the difference between the pose settings in the yoke/cuffs.
  • Localized Demo versions

Current Issues

  • Some commands close the menus. List below:
    • Unleash
  • Stripping:
    • Upper Leg should strip with shoes
    • When the wearer strips herself, the message should be muted or different
  • Cuffs check for Leash item availability not working right.

Level 2 Features

  1. Forced Sit
  2. Forced Unsit
  3. Forced TP
  4. Allow TP by operators only
  5. TP with leash holder
  6. Deny wear attachments (recurring force detach)
  7. Deny wear on specific body parts, by recurring forced detach.
  8. Immobilize. See Future Features below for alternatives.
  9. Struggle animations and/or emotes. User activated
    1. Each try takes 2 min. Interruptible or assistable.
  10. Lockpicks
    1. Percentage chance of success. Wait before next try.
  11. Help Button. Gives help notecard.
  12. Sparkles
    1. Low intensity sparkles
    2. Lock matching colors
    3. Cycling colors
  13. Cosmetic particle chains. Especially ankles.
  14. Product configuration using notecards

Future Feature Candidates

  • Timelock in-game.
    • Visible
    • Random and hidden
  • Timelock RL
  • Hovering text on Keys. Can be turned on and off. Maybe by chat command.
  • BWP Store LM or Notecard option on click
  • More poses
    • Wrists like in elbows pose but using wrist cuffs only
    • Leg restraints with hobbled walk or crawl
  • Combining two poses: Arms + Legs
  • Immobilize by hi-jacking control keys
    • Suspension from object or from hovering magic rune
    • Expanding pole or tripod from collar
    • Suspend from anything
  • Immobilize by sitting
    • Rezzable Pillory stand attaches to Yoke
  • More settings:
    • Not RLV undetachable in condition Green
    • More features optionally unavailable to wearer when restrained (bound yellow & red)
      • Sparkles
      • Color
      • Strip
      • Sit/Cuffs pose
      • Leash
      • Find Key
  • Resizer
  • Skin change menu. This would include the 'Stealth Mode' below. Possibly prim-heavy and laggy though.

Variants

All these have the Sit Enable system.

  • Basic: Animations only. No locking.
  • Intermediate: Click locking but no Key Lock.
    • Suitable for ropes, tape etc.
  • Capture Cuffs. Dispensing unlimited numbers of one-use items.
    • Combine with key ring
    • HUD, belt or magic rod

Other restraint products

  • Clothes destroying piercings, specific body parts, recurring forced detach.
  • Leash standalone script. Put leash in any attachment.
    • Sell this with Copy permission, unlike Xcite's generic leash script.

Different skins. Same scripts

  • Techno Cuffs.
    • No magic effects
    • Key is remote control with blinking LED.
  • Rusted metal (Wastelands)
  • Clunky steampunk
  • Pure Magic Force
  • Hi-tech force fields
  • Standalone script package

Products without Lock and Key

Variants not available as RR products

  • Tape
  • Cable Ties
  • Wire
  • Superglue
  • Thorns
  • Barbed wire

Wish List

  • Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)
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