Witchbound Development (Second Life)
From Grigbertz
Version history and ideas for the Magic Yoke project.
Contents |
Current Version
- Yoke 1.0 rc4
- Cuffs 1.0 rc7
(not sure. check this)
To Do
- Documentation:
- Expand button descriptions on the Magic Lock Wiki Page
- Little "roundhead/superdeformed/chibi" hand-drawn comic strip explaining the difference between the pose settings in the yoke/cuffs.
- Localized Demo versions
Current Issues
- Unleash is sometimes not available when leashed
- Some commands close the menus. List below:
- Unleash
- Stripping:
- Upper Leg should strip with shoes
- When the wearer strips herself, the message should be muted or different
- Cuffs check for Leash item availability not working right.
Level 2 Features
- Forced Sit
- Forced Unsit
- Forced TP
- Allow TP by operators only
- TP with leash holder
- Deny wear attachments (recurring force detach)
- Deny wear on specific body parts, by recurring forced detach.
- Immobilize. See Future Features below for alternatives.
- Struggle animations and/or emotes. User activated
- Each try takes 2 min. Interruptible or assistable.
- Lockpicks
- Percentage chance of success. Wait before next try.
- Help Button. Gives help notecard.
- Sparkles
- Low intensity sparkles
- Lock matching colors
- Cycling colors
- Cosmetic particle chains. Especially ankles.
- Product configuration using notecards
Future Feature Candidates
- When opening Leash... menu, rez one of each number from Targets... with 1% visibility, in order to pre-load these textures.
- Timelock in-game.
- Visible
- Random and hidden
- Timelock RL
- Hovering text on Keys. Can be turned on and off. Maybe by chat command.
- BWP Store LM or Notecard option on click
- More poses
- Wrists like in elbows pose but using wrist cuffs only
- Leg restraints with hobbled walk or crawl
- Combining two poses: Arms + Legs
- Immobilize by hi-jacking control keys
- Suspension from object or from hovering magic rune
- Expanding pole or tripod from collar
- Suspend from anything
- Immobilize by sitting
- Rezzable Pillory stand attaches to Yoke
- More settings:
- Not RLV undetachable in condition Green
- More features optionally unavailable to wearer when restrained (bound yellow & red)
- Sparkles
- Color
- Strip
- Sit/Cuffs pose
- Leash
- Find Key
- Resizer
- Skin change menu. This would include the 'Stealth Mode' below. Possibly prim-heavy and laggy though.
Variants
All these have the Sit Enable system.
- Basic: Animations only. No locking.
- Intermediate: Click locking but no Key Lock.
- Suitable for ropes, tape etc.
- Capture Cuffs. Dispensing unlimited numbers of one-use items.
- Combine with key ring
- HUD, belt or magic rod
Other restraint products
- Clothes destroying piercings, specific body parts, recurring forced detach.
- Leash standalone script. Put leash in any attachment.
- Sell this with Copy permission, unlike Xcite's generic leash script.
Different skins. Same scripts
- Techno Cuffs.
- No magic effects
- Key is remote control with blinking LED.
- Rusted metal (Wastelands)
- Clunky steampunk
- Pure Magic Force
- Hi-tech force fields
- Standalone script package
Products without Lock and Key
Variants not available as RR products
- Tape
- Cable Ties
- Wire
- Superglue
- Thorns
- Barbed wire
Wish List
- Stealth Mode: Collar/Cuffs reduced to just a single (jewelry-like) torus... for combining with specific costumes / PG zones. (wished by Tuft)