Chain Girls Ideas

From Grigbertz

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The Manacles

These are made of 'Memory Durasteel'. Their shape initially adapts to the wearer. When locked with a chemically attuned key they become rigid. This process can only be reversed with that specific key.

All the keys where unfortunately destroyed in the Slaver Ship crash. On the plus side, the perfect fit of the cuffs means long-time wear will not cause much discomfort or abrasion.

The connecting neck chains are locked on with mechanical locks and may not be impossible to undo, using appropriate tools.

Cecilia was chained at the elbows because she was able to step over her cuffs and get her hands in front. Ellinor was elbow-chained by the slavers because she ticked them off.


Bonus Features

The collar has a programmed control unit which can be manually or automatically activated. When activated a Durasteel chain extends from the collar and connects to the handcuffs and legcuffs. It can then adjust its length to put the victim in more restrictive positions (e.g. hogtie)

Activating the hogtie feature is easy enough. Just push the button! The hogtie is then in effect for six hours. This might be convenient for keeping slaves stationary during nighttime. A key is needed for releasing the hogtie before the time is up.

There may be other conditions for automatically activating the collar.

  • Automatically at night
  • When a slave moves too far away from the group
  • etc.

The slavers where however too inept to properly program this and thus the collars tend give the appearance of behaving randomly. The individual collars seem to be programmed differently as well.

Anti-Covering Piercings

I'm thinking about giving the girls intimate piercings with hi-tech features similar to those in the Dwarf Jewelry story. When covered with clothing the jewelry after a while (say 15-30 min) starts to irritate the wearer, first itching then painful.

Removing the covering does not stop this. The effect can be stopped using body heat and moisture (i.e. tongue!)

Sometimes this effect triggers randomly.

(The piercings are currently not visible in the drawings.)