Talk:Menu System 2 (Second Life)

From Grigbertz

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(New page: === conditional button texts === "?:" operand in button names === rlv conditional === isRlv conditional if rlv package reports === more than 12 buttons in menu === automatic '< Prev', ...)
Current revision (15:24, 11 July 2009) (view source)
(Changed priorities)
 
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=== conditional button texts ===
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== Feature Requests ==
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"?:" operand in button names
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=== Public role ===
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Priority just above 'other' TRUE if conditional 'isPublic' is set.
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=== rlv conditional ===
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=== Button names from Variables ===
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isRlv conditional if rlv package reports
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Is this reasonably doable?
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[${leashbutton}$}]
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=== more than 12 buttons in menu ===
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===Conditionals as Menu Roles ===
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Either this or the feature below would be good
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---Main locked---
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automatic '< Prev', 'Next >' or '<<', '>>'
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===Menu Roles qualified by Conditionals ===
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---Main owner locked---
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=== More than 12 buttons in menu ===
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Adds automatic '>' after the first 11.
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== Lower Prio Feature Requests ==
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=== Menu buttons accessible by scripts ===
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# Last clicked menu button sets variable
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# Send button click specified by: Menu name, Button number (1-12)
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=== Conditional Button Texts ===
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"?:" operand in button names
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== Note ==
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The priorities is just my preference right now. Maybe we should have a 'voting' system :) ''--Scarlett''

Current revision

Contents

Feature Requests

Public role

Priority just above 'other' TRUE if conditional 'isPublic' is set.

Button names from Variables

Is this reasonably doable?

[${leashbutton}$}]

Conditionals as Menu Roles

Either this or the feature below would be good

---Main locked---

Menu Roles qualified by Conditionals

---Main owner locked---

More than 12 buttons in menu

Adds automatic '>' after the first 11.

Lower Prio Feature Requests

Menu buttons accessible by scripts

  1. Last clicked menu button sets variable
  2. Send button click specified by: Menu name, Button number (1-12)

Conditional Button Texts

"?:" operand in button names

Note

The priorities is just my preference right now. Maybe we should have a 'voting' system :) --Scarlett

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