Magic Lock Level 2
From Grigbertz
(Difference between revisions)
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- | ==Menus== | + | == Commands == |
+ | |||
+ | {| class="wikitable" | ||
+ | ! Arg 0 | ||
+ | ! Arg 1 | ||
+ | ! Arg 2 | ||
+ | ! Arg 3 | ||
+ | ! Comment | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | Arm | ||
+ | | on/off | ||
+ | | | ||
+ | | Stop armanimation.<br>Remove <i>armcuffed</i>. | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | cuff | ||
+ | | 1 | ||
+ | | | ||
+ | | Start current armanimation.<br>Add <i>armcuffed</i>. | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | lock | ||
+ | | 0 | ||
+ | | | ||
+ | | Unlock the cuffs.<br>Set <i>lock</i> to 0 <br>Add <i>unlocked</i>.<br>Remove <i>secure</i>. | ||
+ | |} | ||
+ | |||
+ | ==Menu variables== | ||
+ | |||
+ | ===Conditionals=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Conditional | ||
+ | ! Owned by | ||
+ | ! Comment | ||
+ | |- | ||
+ | | armcuffed | ||
+ | | Cuffs Main Data | ||
+ | | Running armanimation | ||
+ | |- | ||
+ | | legcuffed | ||
+ | | Cuffs Main Data | ||
+ | | Running leganimation | ||
+ | |- | ||
+ | | gagged | ||
+ | | Gag Main Data | ||
+ | | Running gaganimation | ||
+ | |- | ||
+ | | suspended | ||
+ | | Cuffs Main Data | ||
+ | | Running suspendanimation | ||
+ | |- | ||
+ | | leashed | ||
+ | | HUD Main Data (?) | ||
+ | | Leash active | ||
+ | |} | ||
+ | |||
+ | ===Derived Conditionals=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Conditional | ||
+ | ! Owned by | ||
+ | ! Comment | ||
+ | |- | ||
+ | | helpless | ||
+ | | HUD Main Data | ||
+ | | TRUE if lockstate >= 2 and cuffed | ||
+ | |} | ||
+ | |||
+ | ===Variables=== | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Conditional | ||
+ | ! Owned by | ||
+ | ! Value | ||
+ | ! Comment | ||
+ | |- | ||
+ | | armanimation | ||
+ | | Cuffs Arm Animation | ||
+ | | | ||
+ | | Name of current selected armanimation. | ||
+ | |- | ||
+ | | leganimation | ||
+ | | Cuffs Leg Animation | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | suspendanimation | ||
+ | | Cuffs Suspension | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | gaganimation | ||
+ | | Gag Main Data | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | lockstate | ||
+ | | HUD Main Data | ||
+ | | 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked) | ||
+ | | | ||
+ | |- | ||
+ | | lockerName | ||
+ | | HUD Main Data | ||
+ | | Name of AV that activated lock (increased lockstate to a value >= 2) | ||
+ | | | ||
+ | |- | ||
+ | | lockerID | ||
+ | | HUD Main Data | ||
+ | | UUID of AV that activated lock | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==HUD Menus== | ||
+ | |||
+ | ===Main owner=== | ||
+ | |||
+ | -- Main -- | ||
+ | |||
+ | infotext | ||
+ | |||
+ | {| class="wikitable" style="border-collapse: separate;border-spacing: 3px;" | ||
+ | | Bind / --- | ||
+ | | Free / --- | ||
+ | | Key > / Get Key | ||
+ | |- | ||
+ | | Sit pose / --- | ||
+ | | Bound pose / --- | ||
+ | | --- | ||
+ | |- | ||
+ | | Restrict > / --- | ||
+ | | Suspend > / --- | ||
+ | | Poses > / --- | ||
+ | |- | ||
+ | | Quickleash / Unleash | ||
+ | | Leash > / --- | ||
+ | | Options > | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Set Menus== | ||
+ | |||
+ | ===Main owner=== | ||
+ | -- Main -- | ||
+ | |||
+ | infotext | ||
+ | |||
+ | {| class="wikitable" style="border-collapse: separate;border-spacing: 3px;" | ||
+ | | Bind / --- | ||
+ | | Free / --- | ||
+ | | --- | ||
+ | |- | ||
+ | | Sit pose / --- | ||
+ | | Bound pose / --- | ||
+ | | Poses > / --- | ||
+ | |- | ||
+ | | --- | ||
+ | | --- | ||
+ | | --- | ||
+ | |- | ||
+ | | Quickleash / Unleash | ||
+ | | Leash > / --- | ||
+ | | Options > | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Commands== |
Current revision
Contents |
Commands
Arg 0 | Arg 1 | Arg 2 | Arg 3 | Comment |
---|---|---|---|---|
CUFFS | Arm | on/off | Stop armanimation. Remove armcuffed. | |
CUFFS | cuff | 1 | Start current armanimation. Add armcuffed. | |
CUFFS | lock | 0 | Unlock the cuffs. Set lock to 0 Add unlocked. Remove secure. |
Menu variables
Conditionals
Conditional | Owned by | Comment |
---|---|---|
armcuffed | Cuffs Main Data | Running armanimation |
legcuffed | Cuffs Main Data | Running leganimation |
gagged | Gag Main Data | Running gaganimation |
suspended | Cuffs Main Data | Running suspendanimation |
leashed | HUD Main Data (?) | Leash active |
Derived Conditionals
Conditional | Owned by | Comment |
---|---|---|
helpless | HUD Main Data | TRUE if lockstate >= 2 and cuffed |
Variables
Conditional | Owned by | Value | Comment |
---|---|---|---|
armanimation | Cuffs Arm Animation | Name of current selected armanimation. | |
leganimation | Cuffs Leg Animation | ||
suspendanimation | Cuffs Suspension | ||
gaganimation | Gag Main Data | ||
lockstate | HUD Main Data | 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked) | |
lockerName | HUD Main Data | Name of AV that activated lock (increased lockstate to a value >= 2) | |
lockerID | HUD Main Data | UUID of AV that activated lock |
HUD Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | Key > / Get Key |
Sit pose / --- | Bound pose / --- | --- |
Restrict > / --- | Suspend > / --- | Poses > / --- |
Quickleash / Unleash | Leash > / --- | Options > |
Set Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | --- |
Sit pose / --- | Bound pose / --- | Poses > / --- |
--- | --- | --- |
Quickleash / Unleash | Leash > / --- | Options > |