Magic Lock Level 2
From Grigbertz
Contents |
Commands
Arg 0 | Arg 1 | Arg 2 | Arg 3 | Comment |
---|---|---|---|---|
CUFFS | Arm | on/off | Stop armanimation. Remove armcuffed. | |
CUFFS | cuff | 1 | Start current armanimation. Add armcuffed. | |
CUFFS | lock | 0 | Unlock the cuffs. Set lock to 0 Add unlocked. Remove secure. |
Menu variables
Conditionals
Conditional | Owned by | Comment |
---|---|---|
armcuffed | Cuffs Main Data | Running armanimation |
legcuffed | Cuffs Main Data | Running leganimation |
gagged | Gag Main Data | Running gaganimation |
suspended | Cuffs Main Data | Running suspendanimation |
leashed | HUD Main Data (?) | Leash active |
Derived Conditionals
Conditional | Owned by | Comment |
---|---|---|
helpless | HUD Main Data | TRUE if lockstate >= 2 and cuffed |
Variables
Conditional | Owned by | Value | Comment |
---|---|---|---|
armanimation | Cuffs Arm Animation | Name of current selected armanimation. | |
leganimation | Cuffs Leg Animation | ||
suspendanimation | Cuffs Suspension | ||
gaganimation | Gag Main Data | ||
lockstate | HUD Main Data | 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked) | |
lockerName | HUD Main Data | Name of AV that activated lock (increased lockstate to a value >= 2) | |
lockerID | HUD Main Data | UUID of AV that activated lock |
HUD Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | Key > / Get Key |
Sit pose / --- | Bound pose / --- | --- |
Restrict > / --- | Suspend > / --- | Poses > / --- |
Quickleash / Unleash | Leash > / --- | Options > |
Set Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | --- |
Sit pose / --- | Bound pose / --- | Poses > / --- |
--- | --- | --- |
Quickleash / Unleash | Leash > / --- | Options > |