Magic Lock Level 2
From Grigbertz
(Difference between revisions)
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Current revision (09:50, 31 August 2009) (view source) m (→Commands) |
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{{SL}} | {{SL}} | ||
<!-- Content --> | <!-- Content --> | ||
+ | |||
+ | == Commands == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Arg 0 | ||
+ | ! Arg 1 | ||
+ | ! Arg 2 | ||
+ | ! Arg 3 | ||
+ | ! Comment | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | Arm | ||
+ | | on/off | ||
+ | | | ||
+ | | Stop armanimation.<br>Remove <i>armcuffed</i>. | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | cuff | ||
+ | | 1 | ||
+ | | | ||
+ | | Start current armanimation.<br>Add <i>armcuffed</i>. | ||
+ | |- | ||
+ | | CUFFS | ||
+ | | lock | ||
+ | | 0 | ||
+ | | | ||
+ | | Unlock the cuffs.<br>Set <i>lock</i> to 0 <br>Add <i>unlocked</i>.<br>Remove <i>secure</i>. | ||
+ | |} | ||
==Menu variables== | ==Menu variables== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Conditional | ! Conditional | ||
- | ! | + | ! Owned by |
! Comment | ! Comment | ||
|- | |- | ||
- | | | + | | armcuffed |
- | | | + | | Cuffs Main Data |
- | | | + | | Running armanimation |
|- | |- | ||
- | | | + | | legcuffed |
- | | | + | | Cuffs Main Data |
- | | | + | | Running leganimation |
|- | |- | ||
- | | | + | | gagged |
- | | | + | | Gag Main Data |
- | | | + | | Running gaganimation |
|- | |- | ||
- | | | + | | suspended |
- | | | + | | Cuffs Main Data |
- | | | + | | Running suspendanimation |
|- | |- | ||
- | | | + | | leashed |
- | | | + | | HUD Main Data (?) |
- | | | + | | Leash active |
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Conditional | ! Conditional | ||
- | ! | + | ! Owned by |
! Comment | ! Comment | ||
|- | |- | ||
| helpless | | helpless | ||
- | | | + | | HUD Main Data |
- | | | + | | TRUE if lockstate >= 2 and cuffed |
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Conditional | ! Conditional | ||
- | ! | + | ! Owned by |
+ | ! Value | ||
! Comment | ! Comment | ||
|- | |- | ||
| armanimation | | armanimation | ||
+ | | Cuffs Arm Animation | ||
| | | | ||
- | | | + | | Name of current selected armanimation. |
|- | |- | ||
| leganimation | | leganimation | ||
+ | | Cuffs Leg Animation | ||
| | | | ||
+ | | | ||
+ | |- | ||
+ | | suspendanimation | ||
+ | | Cuffs Suspension | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | gaganimation | ||
+ | | Gag Main Data | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | lockstate | ||
+ | | HUD Main Data | ||
+ | | 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked) | ||
+ | | | ||
+ | |- | ||
+ | | lockerName | ||
+ | | HUD Main Data | ||
+ | | Name of AV that activated lock (increased lockstate to a value >= 2) | ||
+ | | | ||
+ | |- | ||
+ | | lockerID | ||
+ | | HUD Main Data | ||
+ | | UUID of AV that activated lock | ||
| | | | ||
|} | |} | ||
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| Options > | | Options > | ||
|} | |} | ||
+ | |||
+ | |||
+ | ==Commands== |
Current revision
Contents |
Commands
Arg 0 | Arg 1 | Arg 2 | Arg 3 | Comment |
---|---|---|---|---|
CUFFS | Arm | on/off | Stop armanimation. Remove armcuffed. | |
CUFFS | cuff | 1 | Start current armanimation. Add armcuffed. | |
CUFFS | lock | 0 | Unlock the cuffs. Set lock to 0 Add unlocked. Remove secure. |
Menu variables
Conditionals
Conditional | Owned by | Comment |
---|---|---|
armcuffed | Cuffs Main Data | Running armanimation |
legcuffed | Cuffs Main Data | Running leganimation |
gagged | Gag Main Data | Running gaganimation |
suspended | Cuffs Main Data | Running suspendanimation |
leashed | HUD Main Data (?) | Leash active |
Derived Conditionals
Conditional | Owned by | Comment |
---|---|---|
helpless | HUD Main Data | TRUE if lockstate >= 2 and cuffed |
Variables
Conditional | Owned by | Value | Comment |
---|---|---|---|
armanimation | Cuffs Arm Animation | Name of current selected armanimation. | |
leganimation | Cuffs Leg Animation | ||
suspendanimation | Cuffs Suspension | ||
gaganimation | Gag Main Data | ||
lockstate | HUD Main Data | 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked) | |
lockerName | HUD Main Data | Name of AV that activated lock (increased lockstate to a value >= 2) | |
lockerID | HUD Main Data | UUID of AV that activated lock |
HUD Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | Key > / Get Key |
Sit pose / --- | Bound pose / --- | --- |
Restrict > / --- | Suspend > / --- | Poses > / --- |
Quickleash / Unleash | Leash > / --- | Options > |
Set Menus
Main owner
-- Main --
infotext
Bind / --- | Free / --- | --- |
Sit pose / --- | Bound pose / --- | Poses > / --- |
--- | --- | --- |
Quickleash / Unleash | Leash > / --- | Options > |