Second Life Projects

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Second Life
Bondage Witch Project logo

Projects and ideas for Second Life.

Contents

Documentation

  • Little "roundhead/superdeformed/chibi" hand-drawn comic strip explaining the difference between the pose settings in the yoke/cuffs.

Subpages

Almost Completed

  • Tufts Prim Clothes
    • Tutu skirt
    • Option with floating magic runes around the wearer.

Abandoned

  • Someone else did this already, and sells it cheap Surface swim/fly altitude control. Detects altitude 0 and pushes the swimmer there - hard if above water, softly if below water. Preferably it should include swim animations with transfer.
  • Obsidian Temple - Tuft

Ideas

  • Universal bondage belt/collar. This contains poses, and rezzes chains going to any lockmeister cuff, thus allowing people to use their favorite cuffs as part of an animated cuff set.
  • Utilities
    • Time translator: Write "<number><PM/AM> SLT as <timezone>" or "<number><timezone> as SLT" in local and it gets translated by worn utility object.
  • Flak Gun - shoots harmless poofs at aerial intruders
  • Walk/Fly speed gearbox HUD.
    • Select current speed by clicking a slider. Reset button included.
    • Cruise control (auto run) would be nice.
  • Vehicle forward observer drones + HUD
  • Arachnos spider AV
  • Make a wearable tray
    • Animations to keep it upright at all times
    • Jell-o
    • Cuffs, usable by others on user?
  • Remote-Control Vibrator: Can be worn in public. Variable intensity controlled by another. At normal effects it spams owner channel, plays sound and poofs for wearer only. At higher levels, plays low-intensity sounds globally and imposes animations on wearer.

Projects

Future Projects

Scarlett

  • Spell FX
    • Fireball
    • Burn victim temporary black, toon style. Compare Disco FX balls
  • Scripted flexi skirts
    • Flip up
    • Updraft
    • Rip
    • Fitting script. Use dialog to change x and y scales independently. Also for belts etc.
  • Attached Bondage Furniture - Scarlett
    • Wearable wallhooks, invisible, activated by command
  • Clutter table: Rez random items on top.
  • Slave parking meter
  • More Tattoos. Make a collection - Scarlett
    • Add these to Another Skin

Tuft

  • Suspension object Magic Crystal:
    • Partially encased
    • Lots of glowing, highly-transparent scripted prims. Prims gets fed movement from a central object that indicates movement key pressed ( control() ), and they change color depending on how far they are from center of attachement ( llGetPos() ) and direction - thus the direction of travel is always differently colored.

Research

  • Test if HUDDLES will run a script specified by name on a notecard
    • Yes
  • Can web images be displayed in SL without uploading, by using Quicktime media?
    • Yes, but only one per plot of land

House Building

  • It would be nice to have a preening room, with various animations for socially combing hair, painting nails, and trying on clothes. This could be useful as foreplay and warmup for getting out on the town.
  • There are loads of love beds, but few and bad pools. Always check out pools when looking around for animations.

Item feedback

Leash System

Way to turn off target numbers.

Worn glass cage

Nue Broome: (Saved Fri Nov 13 22:19:01 2009) Hi. I just bought a couple of your BWP Glass Cases - awesome toys (but I've come to expect that from BWP). One thing would make em better though - if operators could move the case - rotate and slide it, to arrange in nicely against a wall for example. I can almost do this today with a separate av remote device, but the case insists on orienting itself back the way it was facing when first worn, even after I rotate the occupant. It's be great if this were in the next version - having the operator push the case around emphasizes to the occupant that they're just a display object :)

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