Familiar Development

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Revision as of 19:00, 27 March 2009 by Cidri Katz (Talk | contribs)
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Second Life
Bondage Witch Project logo

Contents

Future Features

  • Light up fire
    • Fire FX. Particles or texture
    • Lightsource
  • Follow specific target (agent or object)
  • Movement control
  • RLV relay sit
  • Move to specific target
  • Firebreath fx
  • Eavesdrop on channel 0 chat
  • Relay owner messages to channel 0
  • Help button
  • Use the HUD to set camera position at pet
    • Have the pet regularly report pos and rot to the HUD (email?)
  • Auto dismiss after no HUD contact for x min

Issues

  • 'Come to Me' should do the llSetPos trick
  • Private menus(?)
  • Camera:
    • Handle longer distances. Use HUD
    • Handle sim crossings
  • Follow Behind does not works; still follows ahead
  • Menues always starting extended is a big turn-off for me (Cidri)

Level 2

  • Use Menu System
  • Internal positions and paths. Notecard config?
  • More faces
  • Damaging attacks
  • Scan for sit targets. Show in menu, or use HUD + RLV to sit-teleport

Pet menu

(Needs updating)

  1. Move
    1. Follow
      1. Owner
      2. Anybody
      3. Me (i.e. clicker)
      4. Anybody but me
      5. Specific Agent ID (choose from menu)
      6. Don't follow
    2. Move
      1. Randomly
      2. Position
    3. Camera Follow
  2. Mood (select face)
    1. Random mood on/off
  3. FX
    1. Color. FX, light source and face color
    2. Fire on/off flames fx and light source
      1. Adjust light source intensity
    3. Trails
      1. Type and color
    4. Attacks
      1. Firebreath
      2. Push
  4. Misc actions and settings
    1. Call pet
    2. Call all pets
    3. Die
    4. Grow/Shrink
    5. Adjust preferred follow position
      1. Height, Behindness or just <x,y,z>
  5. Teleport/Go
  6. (Talk) (channel chat) Notecard config?
    1. Lines menu
    2. Random
    3. Relay owner chat (cross sim by email?)
  7. (Sound FX)
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