Magic Lock Level 2

From Grigbertz

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m (Menu variables)
m (Variables)
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| lockstate
| lockstate
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| 0, 1, 2, 3 (unlocked, selflocked, locked, keylocked)
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| 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked)
|  
|  
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|-
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| lockerName
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| Name of AV that activated lock (increased lockstate to a value >= 2)
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|
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|-
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| lockerID
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| UUID of AV that activated lock
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|}

Revision as of 10:29, 29 May 2009

Second Life
Bondage Witch Project logo


Contents

Menu variables

Conditionals

Conditional Owned by Comment
cuffed Running armanimation
legcuffed Running leganimation
gagged Running gaganimation
suspended Running suspendanimation
leashed Leash active

Derived Conditionals

Conditional Owned by Comment
helpless TRUE if lockstate >= 2 and cuffed

Variables

Conditional Set by Value Comment
armanimation Name of current selected armanimation.
leganimation
suspendanimation
gaganimation
lockstate 0, 1, 2, 3 (unlocked, selflocked, otherlocked, keylocked)
lockerName Name of AV that activated lock (increased lockstate to a value >= 2)
lockerID UUID of AV that activated lock

Deprecated Conditionals

Conditional Set by Comment
cufflocked lockstate = 2 and cuffed
locked

HUD Menus

Main owner

-- Main --

infotext

Bind / --- Free / --- Key > / Get Key
Sit pose / --- Bound pose / --- ---
Restrict > / --- Suspend > / --- Poses > / ---
Quickleash / Unleash Leash > / --- Options >


Set Menus

Main owner

-- Main --

infotext

Bind / --- Free / --- ---
Sit pose / --- Bound pose / --- Poses > / ---
--- --- ---
Quickleash / Unleash Leash > / --- Options >


Commands

Personal tools