Second Life Projects

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Second Life
Bondage Witch Project logo

Projects and ideas for Second Life.

Contents

Documentation

  • Little "roundhead/superdeformed/chibi" hand-drawn comic strip explaining the difference between the pose settings in the yoke/cuffs.

Subpages

Almost Completed

  • Tufts Prim Clothes
    • Tutu skirt
    • Option with floating magic runes around the wearer.

Abandoned

  • Someone else did this already, and sells it cheap Surface swim/fly altitude control. Detects altitude 0 and pushes the swimmer there - hard if above water, softly if below water. Preferably it should include swim animations with transfer.
  • Obsidian Temple - Tuft

Ideas

  • Utilities
    • Time translator: Write "<number><PM/AM> SLT as <timezone>" or "<number><timezone> as SLT" in local and it gets translated by worn utility object.
  • Flak Gun - shoots harmless poofs at aerial intruders
  • Walk/Fly speed gearbox HUD.
    • Select current speed by clicking a slider. Reset button included.
    • Cruise control (auto run) would be nice.
  • Vehicle forward observer drones + HUD
  • Arachnos spider AV
  • Make a wearable tray
    • Animations to keep it upright at all times
    • Jell-o
    • Cuffs, usable by others on user?
  • Remote-Control Vibrator: Can be worn in public. Variable intensity controlled by another. At normal effects it spams owner channel, plays sound and poofs for wearer only. At higher levels, plays low-intensity sounds globally and imposes animations on wearer.

Projects

Future Projects

Scarlett

  • Spell FX
    • Fireball
    • Burn victim temporary black, toon style. Compare Disco FX balls
  • Scripted flexi skirts
    • Flip up
    • Updraft
    • Rip
    • Fitting script. Use dialog to change x and y scales independently. Also for belts etc.
  • Attached Bondage Furniture - Scarlett
    • Wearable wallhooks, invisible, activated by command
  • Clutter table: Rez random items on top.
  • Slave parking meter

Tuft

  • Suspension object Magic Crystal:
    • Partially encased
    • Lots of glowing, highly-transparent scripted prims. Prims gets fed movement from a central object that indicates movement key pressed ( control() ), and they change color depending on how far they are from center of attachement ( llGetPos() ) and direction - thus the direction of travel is always differently colored.

Research

  • Test if HUDDLES will run a script specified by name on a notecard
    • Yes
  • Can web images be displayed in SL without uploading, by using Quicktime media?
    • Yes, but only one per plot of land

House Building

  • It would be nice to have a preening room, with various animations for socially combing hair, painting nails, and trying on clothes. This could be useful as foreplay and warmup for getting out on the town.
  • There are loads of love beds, but few and bad pools. Always check out pools when looking around for animations.
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