Maid

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(Midori, Tech maid)
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=PCs=
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{{Maid}}
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==Beryl==
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=System=
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Princess of the Jewel Kingdom
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==Indigo==
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The Maid campaign is run using "Maid the Roleplaying Game" by Sunset Games, using rather liberal interpretations of the rules.  
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Fairy. Faithful family retainer.
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=NPCs, Japan=
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Game Master is '''Tuft''', and players are '''Grigbertz/Scarlett''' and '''Cidri'''.
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==Hasegawa Kyosuke==
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==Houserules==
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Master of the mansion. Son to Darnarox.
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===Combined Effort===
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==Fyoko, Head maid ==
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When two or more individuals cooperate:
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* Take best result of those cooperating.
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* If opponent wins, the loser with the highest result takes the stress.
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==Tamiya Midori, Tech maid==
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===Spells===
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Mad Scientist. Glasses, Braids, ecchi.
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[[Maid_Magic|Maid Magic]]
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Loves teenage idol Revel.
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=Links=
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Plays the Base.
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[http://grigbertz.com/gallery/campaigns/maids/ Grigbertz' Gallery]
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=NPCs, Jewel Kingdom=
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[[Maid_Episodes|Episodes]]
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==Prinz Stalag==
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[[Maid_NPCs_Mansion|NPCs, Mansion]]
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Prince of the Iron kingdom
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[[Maid_NPCs_Jewel_Kingdom|NPCs, Jewel Kingdom]]
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[[Maid_NPCs_Hakone|NPCs, Hakone]]
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==Graf von Stalheim==
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[[Maid_NPCs_School|NPCs, School]]
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Ambassador from the Iron Kingdom. Bishonen. Strict and disdainful.
 
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==Durgan==
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[[Maid_NPCs_Theatre_Club|NPCs, Theatre Club]]
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Dwarf. Magic smith.
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[[Maid_NPCs_Mu|NPCs, Mu]]
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==Darnarox==
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[[Maid_NPCs_Dreamquest|NPCs, Dreamquest]]
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Dragon. Lives up in the mountains in a mansion sunk into the rock. Owner of the japanese mansion. Father of Kyosuke and Arileda. Proud gentleman. Collector of Princesses.
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[[Maid_NPCs_Gathering|NPCs, Gathering]]
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==Arileda==
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[[Maid_NPCs_Oni_Valley|NPCs, Oni Valley]]
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Half-dragon. Daughter to Darnarox. Wants to be like daddy.
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==Min-Min==
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=PCs=
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Darnarox' maid. Very proper.
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=Episodes=
 
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==Introducing the Maids==
 
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Master wakeup call. Losing the skirt but not the face. Helicopter with ninjas. Bailout. Visiting Midori for upgrades. Wings, potion, command collar. Launch. Tracing the masters signal. Warehouse. Landing. Embarrassing ninja attack. Window. Crate crash. Luring the ninja into a corner, but bound. Sneaking. Challenge. Sword appearande. Ninja defeat.
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==Beryl==
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Princess of the Jewel Kingdom
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==Fun with toys==
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Black maid uniform.
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Washing windows. Scream. Rushing, bumping and crashing. Sightings of small black furball with glowing red eyes. Sponge stolen.  Indigo stresses out.
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White hair, sky blue eyes.  
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Shower time. Beryl's underwear stolen. Dinner - rumor of stolen things. Bells from the master. Role call and order session - find the missing key!
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Searching the mansion. Spotting the furball. Chase. Playroom on the top floor. Model Zero - too detailed. Investigating toys. Movement. Spotted.  
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Tank attack. Shrunk! Beryl finds power armor - tank defeated. Indigo spots furball. Beryls power armor morphs. Chase and gunfire along the corridors. furball defeated. Beryl chased by maids. Indigo retrieves key. Beryl finds kitchen and eats. Indigo returns key. Midori spanked.
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Plays the guitar.  
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* Maid Types: Boyish, Heroine
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* Special Qualities: Princess
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* Maid Roots: Returning a Favor
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* Stress Explosion: Binge
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* Maid Power: Hard Work, Absolute Maid
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* Athletics: 4
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* Affection: 2
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* Skill: 1
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* Cunning: 2
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* Luck: 0
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* Will: 4
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* Favor: 35
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* Items: Pyrenéean Rose
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==Indigo==
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15cm tall Fairy. Faithful family retainer.
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==The Back Story==
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Black maid uniform.
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Beryl waits to be scolded. Fortune teller - "Best way to get rid of someone is to give him what he wants". Von Stalheim passes, scornful. Meeting mom and dad - scolded. School pamphlet. Indigo sent on a mission to the smith. Sword fusion. Beryl cries in the garden. Confused Indigo meets up. Situation discussed. Investigating von Stalheim. Indigo finds map in room. Looking for Darnarax, dragon. Beryl suspects the worst. Investigating dusty archives - finds dragon legend in the western mountains.
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Beige hair, indigo eyes.  
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Evening ball - dress-up. Sneaking out to the garden. Using skirts to climb over thorn hedge - lost skirt. Off we go during the night. 
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Plays keyboard.
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Following winding path - entering wilderness. Indigo improvises loincloth for Beryl.
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Can turn into a magical sword when in in the hand of Beryl
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Bridge guarded by half-dragon, Arileda. Challenge over ownership. Fight. Arileda loses clothes and fight, and agrees to be bound. Lovescene.
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* Maid Types: Sexy, Lolita
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* Special Qualities: Fairy, Magic Sword
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* Maid Roots: Returning a Favor
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* Stress Explosion: Dark Cloud
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* Maid Power: Coercion
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* Athletics: 0
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* Affection: 3
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* Skill: 3
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* Cunning: 5
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* Luck: 3
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* Will: 2
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* Favor: 46
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* Items: Violet Rose
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==Dragon Gambit==
 
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Marching off along the path. Amicable chat. Food gathering. Hair done. Arileda uses her tail to hypnotize, entice and seduce. Reststop - rollign around in water... and chains switched.
 
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Off along the path again, roles reversed. More food.
 
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Night rest. Old black tower ruin. Fire-starting. Arileda embarrassed by lack of fire breath. Indigo entices the others to dance. Beryl temporarily released. Dancing turns into bed acrobatics and lovemaking. Blackout. Scent of roses.
 
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Waking up trapped by roses. Steel roses - when snapped, vines turn to steel. Seeks moisture. Arileda and Beryl trapped, with hentai tentacle scene. Indigo does trick with bucket to get free. Collects pepper and fiery stuff. Return to the tentacle scene. Potion into Arileda, who breathes fire, and releases the others. Bound in steel vines.
 
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Traipsing up path. Oak door. Knock, knock.
 
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Min-min opens. Led into the parlor/library. Stretching out on furs. Tea is served. Others fed by Indigo.
 
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Darnarox enters. Scolds Arileda. Situation explained. Darnarox promises to solve both von Stalheim and school problem. Beryl and Indigo will be sent to mansion for schooling and training. Indigo asks that Arileda will be sent too. Darnarox finds the idea good.
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=Maid Uniforms=
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Crystal screen. Darnarox flies of and handles von Stalheim - question of mineral rights. Negotiates with king and queen. Beryl and Indigo sent off.
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* Blue - Baths
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* Dark Green - Tech
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* Bright Green - Gardening
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* Red - Security
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* Black - General
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* White - Kitchen
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* Dark Grey - Transport
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* Violet - Accounting, Library

Current revision

Second Life
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Contents

System

The Maid campaign is run using "Maid the Roleplaying Game" by Sunset Games, using rather liberal interpretations of the rules.

Game Master is Tuft, and players are Grigbertz/Scarlett and Cidri.

Houserules

Combined Effort

When two or more individuals cooperate:

  • Take best result of those cooperating.
  • If opponent wins, the loser with the highest result takes the stress.

Spells

Maid Magic

Links

Grigbertz' Gallery

Episodes

NPCs, Mansion

NPCs, Jewel Kingdom

NPCs, Hakone

NPCs, School


NPCs, Theatre Club

NPCs, Mu

NPCs, Dreamquest

NPCs, Gathering

NPCs, Oni Valley

PCs

Beryl

Princess of the Jewel Kingdom

Black maid uniform.

White hair, sky blue eyes.

Plays the guitar.

  • Maid Types: Boyish, Heroine
  • Special Qualities: Princess
  • Maid Roots: Returning a Favor
  • Stress Explosion: Binge
  • Maid Power: Hard Work, Absolute Maid
  • Athletics: 4
  • Affection: 2
  • Skill: 1
  • Cunning: 2
  • Luck: 0
  • Will: 4
  • Favor: 35
  • Items: Pyrenéean Rose

Indigo

15cm tall Fairy. Faithful family retainer.

Black maid uniform.

Beige hair, indigo eyes.

Plays keyboard.

Can turn into a magical sword when in in the hand of Beryl

  • Maid Types: Sexy, Lolita
  • Special Qualities: Fairy, Magic Sword
  • Maid Roots: Returning a Favor
  • Stress Explosion: Dark Cloud
  • Maid Power: Coercion
  • Athletics: 0
  • Affection: 3
  • Skill: 3
  • Cunning: 5
  • Luck: 3
  • Will: 2
  • Favor: 46
  • Items: Violet Rose





Maid Uniforms

  • Blue - Baths
  • Dark Green - Tech
  • Bright Green - Gardening
  • Red - Security
  • Black - General
  • White - Kitchen
  • Dark Grey - Transport
  • Violet - Accounting, Library
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